Monday, March 5, 2012

Phantom Ganon Animation

Here's a carefully Photoshopped "Ocarina of Time" 
Fan-art contribution of mine intended to bring the
"Phantom Ganon Battle" scene to Life...
Complete with "Progress"animated GIF.



Original Art by Leo Diamond
ALL Zelda by Leo Diamond
The Evil Spirit from Beyond: Phantom Ganon, is the boss of the Forest Temple, the first dungeon in the adult portion of The Legend of Zelda: Ocarina of Time, and the fourth dungeon overall. Created by Ganondorf to hold Saria captive, he is depicted as being nearly identical to Ganondorf, with the only exception being his skull-like face.
When Link enters the boss chamber in the Forest Temple, he must climb a set of stairs. When he reaches the top, he finds himself in a circular room. Identical paintings of a dirt trail leading through a dark forest with a castle in the background adorn the walls of the chamber, and all is quiet. It is not until Link attempts to walk back down the stairs that Phantom Ganon appears. Once the stairs are approached, a metal fence jolts out of the ground, impeding Link's path.
Suddenly Phantom Ganon, atop his horse, appears in the center of the room. He gallops into one of the paintings, and the battle begins. 
Phantom Ganon's fighting style consists of the use of a lance, in conjunction with magic attacks and a replica of his master's steed. He starts off by riding from within a painting towards Link, confusing him by appearing in two paintings at once. However, the darker image will turn back from the surface of the painting at the last moment, indicating that the other is the true Phantom, and Link must shoot him with his Fairy Bow, or Hookshot as he rides out. If he is not hit, he will fire a lightning blast at the center of the battlefield that explodes after touching ground, sending an energy surge through the ground in multiple directions. If Link is hit, this attack will deplete two of his hearts.
After suffering enough damage, Phantom Ganon's horse will perish, and Phantom Ganon will resort to hovering over the field of battle, using his staff to fire magical energy bolts at Link. Link must deflect these without being hit himself in a game of Dead Man's Volley. If he is hit, he will lose one heart container. Once Link successfully hits Phantom Ganon with the energy ball, he can then move in and attack with his sword until Phantom Ganon gets back up. Alternately, when Phantom Ganon is stunned, Link can shoot him with the Fairy Bow to ensure that he deals maximum damage during the short period of time when Phantom Ganon is weakened. Nearing the end, Phantom Ganon will also mount his staff and charge at Link, hoping to impale him. This particular attack is very powerful and will instantly defeat anyone attempting to complete the game without obtaining any extra Heart Containers since it does three hearts of damage. Luckily, the attack can easily be dodged.
Once Link slashes Phantom Ganon roughly a dozen times with the Master Sword, the boss flails and dangles in the air while slowly disintegrating in blue fire, and the real Ganondorf's voice is heard echoing throughout the hall, taunting him by saying that the real King of Evil will not be as easily vanquished; he then expresses his anger and disgust at the failure of his creation and banishes the writhing phantom to the Gap Between Dimensions

Ocarina of Time

A few more "Zelda Fan Art"
Contributions of mine...
Enjoy


Original Art by Leo Diamond
ALL Zelda by Leo Diamond


The events of Ocarina of Time are set in the fictional kingdom of Hyrule, the setting of most Zelda games. Hyrule Field serves as the central hub connected to several outlying areas with diverse topography. Most of these areas are populated by the races of Hyrule: Hylians, Kokiri, Gorons, Zoras, Sheikahs and Gerudo.
The game opens as the fairy Navi awakens Link from a nightmare, in which Link witnesses a stormy night where a man in black armor on horseback chases after a girl on a white horse. Navi brings Link to the guardian of Link's village, the Great Deku Tree, who is cursed and near death. Link breaks the curse, but cannot stop the tree from withering. The Deku Tree tells Link a "wicked man of the desert" has cursed him and seeks to conquer the land of Hyrule and that Link must stop him. Before dying, the Great Deku Tree gives Link the spiritual stone of the forest, the Kokiri's Emerald, and sends him to Hyrule Castle to speak with the "princess of destiny." As Link is leaving, his close friend Saria bids him good luck and gives him the Fairy Ocarina, a precursor to the Ocarina of Time.
At Hyrule Castle, Link meets Princess Zelda, who has been having dreams about the future of Hyrule and foresaw Link's arrival. She believes Ganondorf, the Gerudo King of Thieves, is seeking the Triforce, a holy relic in the Sacred Realm that gives its holder god-like power. Zelda's description of Ganondorf matches that of the man who killed the Great Deku Tree, as well as the man from Link's nightmare. Zelda asks Link to obtain the three Spiritual Stones, one of which he already possesses, so that he might enter the Sacred Realm and claim the Triforce before Ganondorf reaches it. Link goes to Goron City, where he meets Darunia, the leader of the Goron race. After Link defeats King Dodongo, the boss of Dodongo's Cavern, Darunia gives him the Goron's Ruby, symbolizing brotherhood. Link next goes to Zora's Domain, where he obtains the Zora's Sapphire from Ruto, the Zora Princess, after rescuing her from the belly of Lord Jabu-Jabu (a whale-like creature sacred to the Zoras).
Link returns to Hyrule Castle, where Ganondorf is pursuing Zelda and her caretaker Impa on horseback, as in his nightmare at the start of the game. Spotting Link, Zelda throws the Ocarina of Time into the castle moat and telepathically teaches Link the "Song of Time." Link attempts to stop Ganondorf but is knocked to the ground by a bolt of energy. Ganondorf is impressed with Link's courage, but warns him not to interfere with his plans. After Ganondorf rides off, Link retrieves the Ocarina of Time and uses his newly-learned song together with the Spiritual Stones to open the door to the Sacred Realm inside the Temple of Time. Through the door, Link finds the Master Sword, a legendary sword forged to destroy evil. However, as he pulls the Master Sword from its pedestal, Ganondorf appears, having secretly followed Link into the Temple of Time, and claims the Triforce for himself.
Seven years later, an older Link awakens in a distant room of the Sacred Realm known as the Chamber of Sages and is met by Rauru, the ancient Sage of Light and one of the seven sages who protect the location of the Triforce. Rauru informs Link that his spirit was sealed for seven years until he was old enough to wield the Master Sword and defeat Ganondorf. The seven sages are capable of imprisoning Ganondorf in the Sacred Realm; however, five of the seven sages are unaware of their identities after Ganondorf transformed Hyrule into a land of darkness. Link is then returned to the Temple of Time, where he is met by the mysterious Sheik, who guides Link to rid the five temples of Hyrule from Ganondorf's monsters, allowing the power of the temples to awaken the sages.
After awakening the five sages, Sheik is revealed to be Princess Zelda and the Seventh Sage. She tells Link that Ganondorf's heart was unbalanced, causing the Triforce to split into three pieces, as predicted in an ancient prophecy. Ganondorf kept the Triforce of Power, while the other two chosen by destiny carry the remaining pieces: Zelda gained the Triforce of Wisdom and Link received the Triforce of Courage. After Zelda bestows Link with Light Arrows, weapons necessary for defeating the evil king, Ganondorf kidnaps Zelda by trapping her in a magical crystal and brings her to his tower. The remaining six sages help Link enter the tower, where he battles and defeats Ganondorf, thereby freeing Zelda. However, Ganondorf uses his remaining strength to destroy the tower in a final attempt to kill Link and Zelda. The heroes manage to escape the collapsing castle, but Ganondorf suddenly emerges from the resulting rubble and traps Link in a ring of fire. Using the Triforce of Power, he transforms from his humanoid Gerudo form into a boar-like monster named Ganon, and immediately knocks the Master Sword from Link's hand outside the ring of fire. After a long battle without the Master Sword, Link, with the aid of Zelda's paralyzing light, retrieves the Master Sword and delivers the final blow. The seven sages trap Ganondorf in the Dark Realm that his evil created; still holding the Triforce of Power, Ganondorf vows to take revenge on their descendants. Zelda uses the Ocarina of Time to send Link to his original time to live out his childhood, at which point Navi departs. The game ends with Link meeting Zelda in the castle garden once again



Saturday, March 3, 2012

Creating Zelda's Mirror

A carefully Photoshopped Zelda Fan Art contribution
of mine with Comparisons and Sources included



Original Art by Leo Diamond
ALL Zelda by Leo Diamond
Princess Zelda (Zeruda-hime) is the name of a fictional character in The Legend of Zelda series of video games.
Like Link, Princess Zelda has multiple incarnations in the series, varying in physical age, appearance and assumable disposition. In most of the games, Zelda has blonde hair, dark blue eyes, and a slight frame, and wears a pink and white kirtle with pink dress shoes, but in Twilight Princess she is a tall and pale girl with auburn hair, blue-gray eyes, and has a more womanly figure, and wears a purple and white kirtle with brown knee-high boots. She is associated with the goddess Nayru and the Triforce of Wisdom. Most iterations of Zelda also have psychic or magical powers, such as teleportation (also known as "Farore's Wind" in Super Smash Bros. Brawl), telepathy and precognition; for example, she can cast spells and create or undo barriers and seals. Her alter egos also have their own abilities. Zelda is usually depicted as a right-handed person, except in the Wii version of Twilight Princess, where the game world is mirrored to the Nintendo GameCube version.Princess Zelda appears in most of the The Legend of Zelda games, often as a central focus of Link's quests. To date, she has appeared directly in every game except The Legend of Zelda: Link's Awakening, in which a lookalike named Marin appears; and The Legend of Zelda: Majora's Mask, in which she only appears in a flashback to the events from The Legend of Zelda: Ocarina of Time.
In her first appearance in The Legend of Zelda, she is kidnapped by Ganon, the series' main antagonist, after she divides the Triforce of Wisdom and hides its pieces across the land (as explained in the game manual). She is eventually rescued by Link, and the two of them reunite their respective pieces of the Triforce.
Another incarnation appears in the sequel, Zelda II: The Adventure of Link. This Zelda has been put into an eternal slumber until Link breaks the curse. According to the in-game legend, the elder Zelda has been under a curse so long that it is in her honour that the Hylian royal family maintains a tradition of naming all its princesses after her.
Princess Zelda of A Link to the Past is one of seven maidens descended from the seven sages during the Imprisoning War. She is kidnapped and about to be sent to the Dark World, as the other maidens have been. On the night of her capture, she appears to Link telepathically, imploring him to help her. Though rescued by Link, she is eventually sent to the Dark World. She and the six other maidens, after being rescued, assist Link in breaking the seal on Ganon's tower so that the hero may confront the villain.
In the The Legend of Zelda: Ocarina of Time, Zelda first appears as a child. Suspicious of the Gerudo King Ganondorf, she charges Link with the task of collecting the three spiritual stones in order to break the seal on the door to the Sacred Realm, so as to obtain the Master Sword and use it against Ganondorf. Just before Link pulls the Master Sword from its pedestal, Ganondorf reveals his wicked intentions and Zelda must flee Hyrule Castle with her guardian Impa before he can capture either of them. Still in hiding seven years later, she poses as a young Sheikah named Sheik. In this disguise she offers Link advice and assistance throughout the remainder of his quest, until she finally reveals her true identity as Princess Zelda. Thus exposed, she is finally captured by Ganondorf. After Link rescues her Zelda works with him to escape the collapsing Castle, guiding him and using her powers to open sealed gates. When Link defeats the resurrected Ganon, she and the other six sages are able to seal Ganon away in the Sacred Realm. After this she sends Link back to his own time, seven years earlier. After the credits, we see young Link again approaching the princess in the Hyrule Castle courtyard. This child version of this incarnation appears briefly in The Legend of Zelda: Majora's Mask, although this is only a cameo appearance in a flashback as Link is remembering an earlier meeting between the two of them.
In The Legend of Zelda: Oracle of Seasons and Oracle of Ages the Princess, sensing danger in the lands of Holodrum and Labrynna, sends her handmaiden Impa to protect Din, the Oracle of Seasons, and Nayru, the Oracle of Ages. In the full linked game, Zelda eventually comes to personally encourage the people of Holodrum or Labrynna (depending on what order the games are played) and to help defend against her growing sense of foreboding. She is quickly captured, and Link must rescue her. She thereafter spends time in and around Horon Village (Holodrum) or Lynna City (Labrynna) with Impa, until she is again captured, this time by Twinrova. They take the princess to a hidden realm, and it is revealed that they plan to sacrifice her in order to ignite the Flame of Despair and resurrect Ganon once again. Though they are partially successful, Link interrupts them before they can drain all of Zelda's life force, and so she lives. Link defeats both Twinrova and the incompletely resurrected Ganon, and peace is restored to the land. During the ending credits, Zelda is shown stargazing from a castle balcony, indicating that she returns to Hyrule after the events of the two games.
In The Legend of Zelda: Four Swords, Princess Zelda takes Link to the Four Sword Sanctuary, which seals the evil sorcerer Vaati. Sensing that the seal's power is diminishing, she tries to inspect it, but is captured by Vaati himself, who had already escaped and takes her to his Palace of Winds to marry her. She is again rescued by Link with the power of the Four Sword. In the sequel The Legend of Zelda: Four Swords Adventures she is once more kidnapped by Vaati. After Link rescues her, it is revealed that Ganon is behind the capture and breaking Vaati's seal. She and the four Links defeat Ganon and escape from Vaati's tower, and she later reunites the four of them.
The Legend of Zelda: The Minish Cap, yet another prequel, marks the chronologically first incarnation of Princess Zelda thus far, according to Eiji Aonuma. She is turned to stone by Vaati until Link reverses the spell.
The Zelda character in The Legend of Zelda: The Wind Waker is unaware of her royal identity, instead living as the pirate captain named Tetra. She first appears in the clutches of a giant bird called the Helmaroc King, though she struggles and is dropped at the top of Link's home island of Outset. She then agrees to take Link with her crew in order to help him rescue his younger sister Aryll, whom the Helmaroc King has subsequently captured. She later crosses paths with Link again while her crew is stealing bombs from Windfall Island, turning a blind eye to his spying on her and consenting for her crew to spend the night relaxing on Windfall, thus allowing Link to beat them to Jabun's Grotto. She also tries to help Link confront Ganon at the forbidden fortress, but they are unsuccessful. At this point, Ganon discovers Tetra's true identity as the Princess Zelda, but is attacked by the dragon Valoo and two Rito warriors before he is able to capture her. Her true identity disclosed, it is determined safest for Zelda to stay in the ancient Hyrule Castle. She is protected there for a time, but Ganon eventually invades and takes her to his Tower, also in Ancient Hyrule. She then assists Link in his final battle against Ganon, using his bow to fire arrows of light. After Ganon's defeat, Tetra and Link set out with her crew to seek new lands. This incarnation is unique in that she continues to live by and identify with her non-royal persona rather than as Princess Zelda. During the events of The Legend of Zelda: Phantom Hourglass, Tetra is turned to stone and kidnapped by a Ghost Ship during their search, and is again restored by Link's efforts.
The Legend of Zelda: Twilight Princess marks the first time the Princess Zelda is depicted as the reigning head of state, though she retains the title of princess. (Previously she had been the apparent daughter or heir to the reigning monarch, or at times her precise relation to the throne was unspecified.) Her throne has been surrendered, however, to the usurper Twilight King Zant at the opening of the game, in order to save her people from war with Zant's superior forces. She is imprisoned in a tower in Hyrule Castle, and is uniquely unaffected by the Twilight Realm's magic. It is here that she meets Link, transformed into a wolf by the Twilight Realm's power, and his companion Midna. She later gives up her power in order to heal the dying legitimate Twilight Princess, temporarily losing her physical form in the process. Towards the end of the game, she is possessed by Ganondorf and in turn purged by Midna. As Ganondorf charges Link and Zelda, the princess summons the Light Spirits of Hyrule, who grant her the Light Arrows to assist Link in part of his final battle, making this her third participation in a final battle.
Another incarnation appears in The Legend of Zelda: Spirit Tracks, which is a sequel taking place one hundred years after Phantom Hourglass and thus this Zelda is the granddaughter of Tetra. She decides to accompany Link, a railroad engineer, to investigate the disappearance of the railroad tracks called "Spirit Tracks" that serve as chains locking up an evil force. She is attacked by Chancellor Cole, who hopes to utilize this evil, and her spirit is separated from her body, with Link being the only one who can see her. In her spirit form she is able to possess Phantom Knights in order to help Link restore the Spirit Tracks. Not counting the CD-i games, this ability marks the first time in the main Legend of Zelda series that Zelda can be controlled. In her Spirit Tracks incarnation, she makes a reference to all the times her past incarnations have been a damsel in distress, saying that it was like a family tradition. This game is also the first to show any kind of relationship between her and Link, with them holding hands after the defeat of the final boss.
Zelda appears in The Legend of Zelda: Skyward Sword as a close childhood friend to Link who grew up with him in Skyloft. Spirited away in a tornado conjured by the demon lord Ghirahim, Zelda meets the Sheikah Impa who serves as her protector while having her under the means of purifying herself to achieve her destiny. Revealed to be an incarnation of the deity known as Hylia, she is captured by Ghirahim as her life force can undo the seal on Demise. Luckily, Link saves Zelda's life as Demise is defeated. Soon after returning to Skyloft, Zelda admits to Link that she wishes to live on the surface. Though not a princess in the game, Zelda is apparently a goddess not previously mentioned, named Hylia, reborn as a mortal. She is also confirmed to be Link's love interest throughout the game.

Thursday, March 1, 2012

Better Than Nintendo

A few more "Nintendo Fan Art"
Contributions of mine...


 What's wrong with this picture? ;)


Original Art by Leo Diamond




Tuesday, February 28, 2012

Zelda to Life

In the spirit of "Hyper-realism" 
Here's a collection of Zelda scenes
I've Photoshopped with great care.
Sources included.


                                Sources


Original Art by Leo Diamond

Saturday, February 25, 2012

Master Sword Photoshopping

A recreation of Zelda's 
"Master Sword cut scene"
Source material included


Sources



A recreation of Zelda's 
"Fairy Fountain cut scene"
Source material included


Sources


A recreation of Zelda's 
"Castle courtyard cut scene"
Source material included


Sources



A recreation of Zelda's 
"Dark Link Battle scene"
Source material included


Sources



A recreation of Majora's
"The Last Day cut scene"
You get the idea...



Original Art by Leo Diamond
ALL Zelda by Leo Diamond


Friday, February 24, 2012

Links of All Ages


With three(3) collections of “Zelda fan art“
Young LinkTeen Link - Adult Link)
It can be shown that Link has been portrayed
not only as Young Link and Adult Link..
But rather, just about every age including
Teen, preteen, even middle aged Link.
                                               Right Click Save Image