A carefully Photoshopped Zelda Fan Art contribution
of mine with Comparisons and Sources included
Like Link, Princess Zelda has multiple incarnations in the series, varying in physical age, appearance and assumable disposition. In most of the games, Zelda has blonde hair, dark blue eyes, and a slight frame, and wears a pink and white kirtle with pink dress shoes, but in Twilight Princess she is a tall and pale girl with auburn hair, blue-gray eyes, and has a more womanly figure, and wears a purple and white kirtle with brown knee-high boots. She is associated with the goddess Nayru and the Triforce of Wisdom. Most iterations of Zelda also have psychic or magical powers, such as teleportation (also known as "Farore's Wind" in Super Smash Bros. Brawl), telepathy and precognition; for example, she can cast spells and create or undo barriers and seals. Her alter egos also have their own abilities. Zelda is usually depicted as a right-handed person, except in the Wii version of Twilight Princess, where the game world is mirrored to the Nintendo GameCube version.Princess Zelda appears in most of the The Legend of Zelda games, often as a central focus of Link's quests. To date, she has appeared directly in every game except The Legend of Zelda: Link's Awakening, in which a lookalike named Marin appears; and The Legend of Zelda: Majora's Mask, in which she only appears in a flashback to the events from The Legend of Zelda: Ocarina of Time.
In her first appearance in The Legend of Zelda, she is kidnapped by Ganon, the series' main antagonist, after she divides the Triforce of Wisdom and hides its pieces across the land (as explained in the game manual). She is eventually rescued by Link, and the two of them reunite their respective pieces of the Triforce.
Another incarnation appears in the sequel, Zelda II: The Adventure of Link. This Zelda has been put into an eternal slumber until Link breaks the curse. According to the in-game legend, the elder Zelda has been under a curse so long that it is in her honour that the Hylian royal family maintains a tradition of naming all its princesses after her.
Princess Zelda of A Link to the Past is one of seven maidens descended from the seven sages during the Imprisoning War. She is kidnapped and about to be sent to the Dark World, as the other maidens have been. On the night of her capture, she appears to Link telepathically, imploring him to help her. Though rescued by Link, she is eventually sent to the Dark World. She and the six other maidens, after being rescued, assist Link in breaking the seal on Ganon's tower so that the hero may confront the villain.
In the The Legend of Zelda: Ocarina of Time, Zelda first appears as a child. Suspicious of the Gerudo King Ganondorf, she charges Link with the task of collecting the three spiritual stones in order to break the seal on the door to the Sacred Realm, so as to obtain the Master Sword and use it against Ganondorf. Just before Link pulls the Master Sword from its pedestal, Ganondorf reveals his wicked intentions and Zelda must flee Hyrule Castle with her guardian Impa before he can capture either of them. Still in hiding seven years later, she poses as a young Sheikah named Sheik. In this disguise she offers Link advice and assistance throughout the remainder of his quest, until she finally reveals her true identity as Princess Zelda. Thus exposed, she is finally captured by Ganondorf. After Link rescues her Zelda works with him to escape the collapsing Castle, guiding him and using her powers to open sealed gates. When Link defeats the resurrected Ganon, she and the other six sages are able to seal Ganon away in the Sacred Realm. After this she sends Link back to his own time, seven years earlier. After the credits, we see young Link again approaching the princess in the Hyrule Castle courtyard. This child version of this incarnation appears briefly in The Legend of Zelda: Majora's Mask, although this is only a cameo appearance in a flashback as Link is remembering an earlier meeting between the two of them.
In The Legend of Zelda: Oracle of Seasons and Oracle of Ages the Princess, sensing danger in the lands of Holodrum and Labrynna, sends her handmaiden Impa to protect Din, the Oracle of Seasons, and Nayru, the Oracle of Ages. In the full linked game, Zelda eventually comes to personally encourage the people of Holodrum or Labrynna (depending on what order the games are played) and to help defend against her growing sense of foreboding. She is quickly captured, and Link must rescue her. She thereafter spends time in and around Horon Village (Holodrum) or Lynna City (Labrynna) with Impa, until she is again captured, this time by Twinrova. They take the princess to a hidden realm, and it is revealed that they plan to sacrifice her in order to ignite the Flame of Despair and resurrect Ganon once again. Though they are partially successful, Link interrupts them before they can drain all of Zelda's life force, and so she lives. Link defeats both Twinrova and the incompletely resurrected Ganon, and peace is restored to the land. During the ending credits, Zelda is shown stargazing from a castle balcony, indicating that she returns to Hyrule after the events of the two games.
In The Legend of Zelda: Four Swords, Princess Zelda takes Link to the Four Sword Sanctuary, which seals the evil sorcerer Vaati. Sensing that the seal's power is diminishing, she tries to inspect it, but is captured by Vaati himself, who had already escaped and takes her to his Palace of Winds to marry her. She is again rescued by Link with the power of the Four Sword. In the sequel The Legend of Zelda: Four Swords Adventures she is once more kidnapped by Vaati. After Link rescues her, it is revealed that Ganon is behind the capture and breaking Vaati's seal. She and the four Links defeat Ganon and escape from Vaati's tower, and she later reunites the four of them.
The Legend of Zelda: The Minish Cap, yet another prequel, marks the chronologically first incarnation of Princess Zelda thus far, according to Eiji Aonuma. She is turned to stone by Vaati until Link reverses the spell.
The Zelda character in The Legend of Zelda: The Wind Waker is unaware of her royal identity, instead living as the pirate captain named Tetra. She first appears in the clutches of a giant bird called the Helmaroc King, though she struggles and is dropped at the top of Link's home island of Outset. She then agrees to take Link with her crew in order to help him rescue his younger sister Aryll, whom the Helmaroc King has subsequently captured. She later crosses paths with Link again while her crew is stealing bombs from Windfall Island, turning a blind eye to his spying on her and consenting for her crew to spend the night relaxing on Windfall, thus allowing Link to beat them to Jabun's Grotto. She also tries to help Link confront Ganon at the forbidden fortress, but they are unsuccessful. At this point, Ganon discovers Tetra's true identity as the Princess Zelda, but is attacked by the dragon Valoo and two Rito warriors before he is able to capture her. Her true identity disclosed, it is determined safest for Zelda to stay in the ancient Hyrule Castle. She is protected there for a time, but Ganon eventually invades and takes her to his Tower, also in Ancient Hyrule. She then assists Link in his final battle against Ganon, using his bow to fire arrows of light. After Ganon's defeat, Tetra and Link set out with her crew to seek new lands. This incarnation is unique in that she continues to live by and identify with her non-royal persona rather than as Princess Zelda. During the events of The Legend of Zelda: Phantom Hourglass, Tetra is turned to stone and kidnapped by a Ghost Ship during their search, and is again restored by Link's efforts.
The Legend of Zelda: Twilight Princess marks the first time the Princess Zelda is depicted as the reigning head of state, though she retains the title of princess. (Previously she had been the apparent daughter or heir to the reigning monarch, or at times her precise relation to the throne was unspecified.) Her throne has been surrendered, however, to the usurper Twilight King Zant at the opening of the game, in order to save her people from war with Zant's superior forces. She is imprisoned in a tower in Hyrule Castle, and is uniquely unaffected by the Twilight Realm's magic. It is here that she meets Link, transformed into a wolf by the Twilight Realm's power, and his companion Midna. She later gives up her power in order to heal the dying legitimate Twilight Princess, temporarily losing her physical form in the process. Towards the end of the game, she is possessed by Ganondorf and in turn purged by Midna. As Ganondorf charges Link and Zelda, the princess summons the Light Spirits of Hyrule, who grant her the Light Arrows to assist Link in part of his final battle, making this her third participation in a final battle.
Another incarnation appears in The Legend of Zelda: Spirit Tracks, which is a sequel taking place one hundred years after Phantom Hourglass and thus this Zelda is the granddaughter of Tetra. She decides to accompany Link, a railroad engineer, to investigate the disappearance of the railroad tracks called "Spirit Tracks" that serve as chains locking up an evil force. She is attacked by Chancellor Cole, who hopes to utilize this evil, and her spirit is separated from her body, with Link being the only one who can see her. In her spirit form she is able to possess Phantom Knights in order to help Link restore the Spirit Tracks. Not counting the CD-i games, this ability marks the first time in the main Legend of Zelda series that Zelda can be controlled. In her Spirit Tracks incarnation, she makes a reference to all the times her past incarnations have been a damsel in distress, saying that it was like a family tradition. This game is also the first to show any kind of relationship between her and Link, with them holding hands after the defeat of the final boss.
Zelda appears in The Legend of Zelda: Skyward Sword as a close childhood friend to Link who grew up with him in Skyloft. Spirited away in a tornado conjured by the demon lord Ghirahim, Zelda meets the Sheikah Impa who serves as her protector while having her under the means of purifying herself to achieve her destiny. Revealed to be an incarnation of the deity known as Hylia, she is captured by Ghirahim as her life force can undo the seal on Demise. Luckily, Link saves Zelda's life as Demise is defeated. Soon after returning to Skyloft, Zelda admits to Link that she wishes to live on the surface. Though not a princess in the game, Zelda is apparently a goddess not previously mentioned, named Hylia, reborn as a mortal. She is also confirmed to be Link's love interest throughout the game.
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